Topic 3.12B
Equivalent Representations of Trigonometric Functions
Part A connected and through the Pythagorean identity. Part B answers a new question: what happens to sine and cosine when you add two angles? The answer unlocks exact values for angles like , proves a fact from 3.5, and gives the double-angle identities.
8 MIN READ5 IDEAS33 PROBLEMS4 flashcards
Read this first
30 sec
- 01
Choose the form of that matches the rest of the equation: with sines, with cosines.
Sine and Cosine Do Not Distribute
It is tempting to think . Test it with and : , but . They are not equal, and the graph shows they are different functions.
is a phase shift of sine; is a vertical shift. Different graphs.
The correct rules are the sum and difference identities:
CONCEPT
Reading the signs
In the sine identity the sign in the middle MATCHES the sign in the angle: .
In the cosine identity the sign FLIPS: , and .
Sine mixes: and . Cosine keeps pairs together: and .
Worked example
Example 1. Find the exact values of and .
- 01
Write each angle as a sum of special angles. , and .
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.
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.
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Sense check: is a little past , in Quadrant II, so its cosine should be a small negative number ✓.
COMMON MISTAKE
"."
The cosine identity flips the sign. With + you get , a positive number — impossible for an angle in Quadrant II. A quick quadrant check catches a wrong sign every time.
Quick check
Find exactly.
Rewriting Shifted Functions
Sum identities also turn a phase shift into simpler terms. Remember from 3.5 that — we saw it on the graph. Now we can prove it: ✓.
Worked example
Example 2. Simplify and .
- 01
. Since and , this is .
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.
- 03
Graph check: shifting sine right by turns it upside down, so makes sense (3.6B).
Double-Angle Identities
Let in the sum identities. , and . Replacing or with the Pythagorean identity (Part A) gives two more forms of .
COMMON MISTAKE
" ."
Doubling the angle does not double the output. At : , but . Sine can never be bigger than 1, so cannot always equal a sine value.
Worked example
Example 3. and is in Quadrant III. Find and .
- 01
First find (Part A): , so . In Quadrant III sine is negative: .
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.
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.
- 04
Sense check: is between and , so is between and — the same position as an angle between 0 and , where sine is positive ✓. And ✓.
KEY RULE
Choose the form of that matches the rest of the equation: with sines, with cosines.
Quick check
If , what is ?
Solving Equations with Double Angles
If an equation contains both and , use a double-angle identity so every term uses . Then factor.
Worked example
Example 4. Solve for .
- 01
Replace : . Move everything to one side: .
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Factor out — do NOT divide by it (3.10A): .
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gives and . gives and .
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Solutions: , , , and . Dividing by would have lost and .
and meet four times in .
Worked example
Example 5. Solve for .
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The other term uses , so choose : .
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Simplify: , which factors as .
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gives and . has NO solution, because cosine is always between −1 and 1. Reject it.
- 04
Solutions: and .
Common slips
"."
The cosine identity flips the sign. With + you get , a positive number — impossible for an angle in Quadrant ii. A quick quadrant check catches a wrong sign every time.
" ."
Doubling the angle does not double the output. At : , but . Sine can never be bigger than 1, so cannot always equal a sine value.
Lock it in
Try the flashcards
4 cards · Identities
Recap card
6 lines to re-read the night before.
- 01
. Use and .
- 02
Split angles like and into sums of special angles to find exact values, then check the sign with the quadrant.
- 03
Sum identities turn shifts into simpler forms, for example and .
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; .
- 05
In equations, rewrite so every term uses the same angle, factor, and reject impossible values like .
- 06
Coming up in 3.13: describing points with a distance and an angle — polar coordinates.